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Hunt showdown monsters
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http://www.huntshowdown.com Early exploration of the hellhounds in collaboration with Artem Shumnik who further explored and finalized the hellhounds and did an amazing job! -Credits Concept art Lead Artem Shumnik Creative Director Magnus Labrant Game Design by Dennis Schwarz
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The 'Hive' is a special enemy type you encounter in Hunt: Showdown - she attacks players with swarms of insect coming from the nest structures in her torso. Final concept by Artem Shumnik, Art Direction by Magnus Larbrandt. https://www.artstation.com/artemshumnik
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Had the pleasure of working on this, based on the original Meathead by Sied Tursic with rework on the highpoly, textures, lowpoly and additional elements. Art Director - Magnus Labrant Character Art Director - Abdenour Bachir https://www.artstation.com/abe_hokage Lead Character Artist - Florian Reschenhofer https://www.artstation.com/freschen Lead Concept Artist - Artem Shumnik https://www.artstation.com/artemshumnik Seid Tursic - https://www.artstation.com/seid
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We're thrilled to now be able to share a fraction of the work we've done on Hunt: Showdown in close collaboration with our friends at Crytek. In 2021 we entered a collaboration with Crytek, tasked to creating legendary character skins for their flagship multiplayer game Hunt: Showdown. Designing the characters required a great deal of research, and even though elements could be fantastical they should never fully break the chains of realism.
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https://www.huntshowdown.com Character Lead - Hugo Guerra Concept Art - Aleksandar Mihajlovic Concept Art - Arash Radkia Art Direction - Stefan Heinrich
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Hello , Currently i m playing a lot of Hunt showdown, and it inspired me to create this monster ^^ So this is a type of fan art . thx for this awesome game .
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Hunt: Showdown, hunter, Leonel Frisk
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Some Concepts of Legendary Hunter skins I did during my Concept Art Internship at Crytek. I had a lot of fun and learned a ton while working on these Characters; some more will follow soon  Thanks to my Lead Artem Shumnik as well as my colleagues Ivo Nies, Ivan Tantsiura and the rest of the team for their support and advice 
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Hunt: showdown, hunter, Leonel Frisk
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